DX11 CREATE BLEND STATE

Creates a new, blank blend state supporting different settings for the given number of individual render targets.
It will need to be filled out with some data before it is set to a shader technique.

  Syntax
Return Dword = DX11 CREATE BLEND STATE(renderTargetCount)
  Parameters
renderTargetCount
Integer
The number of render targets this blend state will provide different settings for. The valid range is [1..8].

  Returns

The created, initially blank blend state.

  See also

BLENDSTATE Functions Menu
DX11 Function Categories